concept artist jobs

Near anglia
161Jobs Found

161 jobs found for concept artist jobs Near anglia

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Principle Lighting Artist

Brightec

Guildford, HC
2 days ago
Guildford, HC
£50k - £70k Per Year
2 days ago
£50k - £70k Per Year
Principle VFX Artist - Gaming
£50-70k
Guildford
Principle Lighting Artist - I'm currently working with an expansive studio in Guildford who are looking for a Principle Lighting Artist to join their ever growing team. The company are working on a variety of famous IP's and very passionate about the games they work on.
They are looking for someone who has ideally 5+ years' experience within gaming and ideally released either AAA or Indie Games. You will be able to grow a team and Lead if this is something you want, or the hands on route is available.
Experience and Responsibilities
- Experience with Unity or Unreal Engine
- 5+ years experience as a Senior Lighting Artist.
- Willingness to learn and develop your own abilities
- Good communicator
If this sounds of interest, please apply or email phill@brightec.net.
Brightec is acting as an employment agency in relation to this vacancy.
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Print Designer

N Brown Group

Manchester, NW
2 days ago
Manchester, NW
2 days ago
At N Brown we are looking for a Print Designer to join our team.  Working at N Brown in a Manchester City Centre office base with parking, socially distanced workstations and sanitizing stations around the business you will receive a benefits package including 24 days annual leave (plus 8 bank holidays) with the option to buy an additional 10 over the year, company pension with up to 6% N Brown contribution, life assurance, private medical insurance, annual bonus scheme, incredible colleague discount across all our N Brown Group brands (Simply Be, Jacamo, JD Williams, Fashion World, Figleaves, Marisota, Ambrose Wilson to name a few), local restaurant discounts across Manchester’s Northern Quarter,  onsite café at great subsidised rates, great tech to enable you to not only make doing your job easy but to also allow you to work from anywhere with a great WIFI connection plus flexible working, as well as staggered start times, we know these are different times and have embraced them to ensure our staff are supported.
As the Print Designer your responsibilities will include:
  • To lead, design and develop inspiring seasonal print collections across Womenswear, Menswear and Home categories, creating a strong and distinct handwriting for each brand and the customer. 
  • The delivery and creative output of the print and pattern collections.  
  • Working alongside the wider design and buying team to proactively and confidently lead and implement the print directions.  
  • Interpreting the trends in a strong and compelling, yet commercial and appropriate way.  

The successful Print Designer will have the following skills and experience:
  • Well organised, flexible and able to work at pace in a multi-category and multi-brand setting.  
  • Great communication skills and thrive in a supportive team environment.  
  • Willing to travel overseas, and UK-wide as required to visit trade fairs and similar inspirational trips. 
  • Have a real passion, energy and enthusiasm for print design, supported by proven designer experience, ideally within a similar team environment. 
  • Have a detailed knowledge and experience of using Adobe Illustrator and Photoshop. 

JD Williams / N Brown group have been trading in the heart of Manchester for over 150 years. Our vision is to become the universally loved experts in fashion that fits by helping our customers’ look and feel amazing through our trusted family of brands.  Our people are obsessive about customer service, enriched with data and powered by the latest technology to drive our business forward. As we continue to invest in our goal of becoming a leading digital retailer there’s never been a better time to join us!
If this sounds like the Print Designer role for you, click the apply link online and complete the application form today!
Employees in our business may have access to our customers’ personal data therefore for a number of our roles, offers of employment are subject to a satisfactory criminal record check. Having a criminal record will not necessarily prevent an individual from obtaining a position with JD Williams.
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Painter

Randstad CPE

Annesley, MID
13 days ago
Annesley, MID
£15 - £15 Per Hour
13 days ago
£15 - £15 Per Hour

Painter required for a long term project in Annesley

Painter pay rate is £15.00 per hour with a duration of at least a month

Payment is PAYE Umbrella or Limited Company, not CIS.

Must have 5 years minimum Painter experience.

Must have CSCS card

Randstad CPE values diversity and promotes equality. No terminology in this advert is intended to discriminate against any of the protected characteristics that fall under the Equality Act 2010. We encourage and welcome applications from all sections of society and are more than happy to discuss reasonable adjustments and/or additional arrangements as required to support your application.

Candidates must be eligible to live and work in the UK.

For the purposes of the Conduct Regulations 2003, when advertising permanent vacancies we are acting as an Employment Agency, and when advertising temporary/contract vacancies we are acting as an Employment Business.

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Mid/Senior Tech Artist

Brightec

City Of Manchester, NW
2 days ago
City Of Manchester, NW
£35k - £45k Per Year
2 days ago
£35k - £45k Per Year
Mid/Senior Tech Artist - Gaming
£35-45
Manchester
Mid/Senior Tech Artist - I'm currently working with a prestigious high end Indie Gaming studio in Manchester who are looking for a Mid/Senior Tech Artist to join their ever growing team. The company have been running for multiple decades and have released many HUGE Titles!
They are looking for someone who has ideally 2+ years' experience within gaming and ideally released either AAA or Indie Games. You will have a serious impact on the tech art team and progression is definitely something you will have!
Experience and Responsibilities
- Experience with Unity
- Experience with 3D art technologies.
- Any kind of coding, Python would be a bonus.
- Willingness to learn and develop your own abilities
- Good communicator
If this sounds of interest, please apply or email phill@brightec.net
Brightec is acting as an employment agency in relation to this vacancy.
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Junior Graphic Designer (Packaging)

The Recruitment Web

London, London
2 days ago
London, London
£22k - £25k Per Year
2 days ago
£22k - £25k Per Year
We've got some big new product development plans and we're looking for an exceptional Junior Graphic Designer who can have a 360 approach to bring ideas to life in packaging, digital and marketing. The role is for a market leading FMCG multi fragrance & toiletries brand in Harrow, West London. We need someone who is ready to tackle the big projects as well multi-task the small day to day tasks. Salary £22K-£25K depending on skills and experience. The ideal candidate will be a graphic design graduate with 1-2 years' experience in packaging. Experience in the health & beauty would be desirable but not essential.
Reporting and working very closely with the Head of Design & NP, you will be supporting the packaging design process for all current products and new product development. You will be expected to come up with original and creative ideas, taking them from concept to finished product.
Responsibilities:
-Build pitch decks for the sales teams and distributors
-Deliver ecommerce assets including web banners, newsletters, product & lifestyle shots and additional ad-hoc digital requirement
-Creatively build web banners and social design for external online partners
-The ability to deliver large scale print from advertising campaigns to exhibition stands
-Product and lifestyle shot re-touching
-Multimedia design for all social media channels
-Create content tailored to specific channels including Real-time design and execution of creative assets including but not limited to short-form GIFs/Boomerangs, static images, video, illustrations and copy etc.
-Collating conceptual mood board experiences
-Identifying gaps in the market and create aspiration & innovative
-Executing both large and small creative briefs to a high standard
-Project managing briefs and internal expectations
-Presenting and pitching ideas to stakeholders
Skills and Experience:
You’ll need to be designer that is on brand and has commercial awareness. You’ll have the ability to adapt to the project briefs, be conceptual and follow creative direction. You'll be used to taking on projects from the beginning and have the ability to multi-task large workload. You’ll be able meet tight deadlines in a fast-paced environment. You'll have advanced knowledge of Creative Suite, be excellent at setting up artwork files. Finally, attention to detail is a must!
-Suitable for a graphic design graduate
-1-2 year Packaging Graphic Design experience
-Experience in health & beauty is preferably but not essential
-Impressive portfolio preferably including some examples of design for FMCG products
-Strong communication skills and the ability to build relationships
-An ability to manage your own workload from start to finish in a timely manner
-Proactive, Self-Motivated and Driven
-An in-depth knowledge of Creative Suite CC
If you are seeking an opportunity within a growing and creative company, then this is the role for you.
Apply Now with your CV, Portfolio Examples and a Covering Note.
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Lead Character Artist

Playground Games

Leamington Spa, MID
30+ days ago
Leamington Spa, MID
30+ days ago

Playground Games is looking for a Lead Character Artist to join our Fable team who will help realise our games vision and work alongside award-winning technical and creative talent. 

As Lead Character Artist you’ll oversee the Character Art team, working in conjunction with the Art Director and Art Manager to plan work for the team and ensure our high-quality bar is realized. You will also have experience in the technical aspects of your craft, including materials, asset optimisation and the creation of meshes with clean and functional topology, as well as being comfortable communicating with technical departments. 

Responsibilities

  • Lead, motivate and inspire your team and to maintain and push the visual quality while delivering within the production needs.
  • Management of the character team, including holding regular check-ups, setting objectives, looking after the wellbeing of the team, and providing the support that might be needed in their daily work.
  • A point of contact for your team and drive the visual & push the quality in conjunction with other lead artists and Art director.
SKILLS SUMMARY: 
  • Multiple shipped titles, Ideally in AAA,
  • Experience with previous titles, seeing production from initial phase to delivery
  • Strong interest in self-development of managerial skills, overseeing the work of other team members and mentoring and developing them. 
  • Understand the importance of communication and collaborative problem-solving skills. Representing the team and being their voice in discussions across the project.
  • Work together with Producer and Art manager to develop a strategy, coordinate character art resources, schedules and priorities based on project needs.
  • A strong understanding of technical aspects for character creation together with a proactive drive for efficiency in work methods & the maintenance of high standards
  • Good understanding of current generation production workflows in relation to character art production. 
  • Strong knowledge and understanding of human anatomy, proportions, mechanics, characterisation & archetypes
  • Examples of current and past work demonstrating a strong understanding of form, silhouette, shape, texture, colour and lighting.
  • Able to provide clear and consistent feedback and critique based on art direction and any technical considerations.
  • Strong understanding of creating meshes with clean topology for deformation to support and collaborate with animation and tech animation. 
  • Solid understanding of clothing creation software such as Marvellous Designer. 
  • Good knowledge of texture creation packages such as Substance Designer and Substance Painter. 
  • Strong knowledge of latest versions of Zbrush or Mudbox.
  • Keen interest in games and game design beyond art.
This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a strong collaborative team.
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Lead Character Artist

Playground Games

Leamington Spa, MID
30+ days ago
Leamington Spa, MID
30+ days ago

Playground Games is looking for a Lead Character Artist to join our Forza Horizon team who will help realise our games vision and work alongside award-winning technical and creative talent.

As Lead Character Artist you’ll oversee the Character Art team, working in conjunction with the Art Director and Art Manager to plan work for the team and ensure our high quality bar is realised. You will also have experience in the technical aspects of your craft, including materials, asset optimisation and the creation of meshes with clean and functional topology, as well as being comfortable communicating with technical departments.

You’ll of course be familiar with industry standard software packages such as 3DSMax or Maya, as well as having extensive experience with Mudbox or ZBrush. Your knowledge of human anatomy will be well developed and you’ll have a good level of understanding on best practices to suit animation and engine requirements.

SKILLS SUMMARY:


  • Experience of working on published titles, ideally AAA
  • Strong interest in self-development of managerial skills, overseeing the work of other team members and mentoring and developing junior staff.
  • Able to communicate with artists, technical team members and studio leadership.
  • A strong understanding of technical considerations for character creation.
  • Strong knowledge of latest versions of Zbrush or Mudbox.
  • Good understanding of current generation production workflows in relation to character art production.
  • Strong understanding of human anatomy and it’s proportions.
  • Strong understanding of creating meshes with clean topology for deformation.
  • A strong portfolio demonstrating your in-game character art work to very high standards.

DESIRABLE SKILLS

  • Solid understanding of clothing creation software such as Marvellous Designer.
  • Good knowledge of texture creation packages such as Substance Designer and Substance Painter.
  • Experience with blendshape creation workflows.

This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a successful, highly talented and collaborative team.

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Senior Character Artist

Playground Games

Leamington Spa, MID
30+ days ago
Leamington Spa, MID
30+ days ago

Playground Games is seeking an Senior Character Artist who will be responsible for creating a diverse variety of characters needed to realise the vision for the Fable team, working on our open world action / RPG project.

As Senior Character Artist you’ll also have experience in the technical aspects of your craft, including materials, asset optimisation and the creation of meshes with clean and functional topology, as well as being comfortable communicating with technical departments.

You’ll of course be familiar with industry standard software packages such as 3DSMax or Maya, as well as having extensive experience with Mudbox or ZBrush. Your knowledge of human anatomy will be well developed and you’ll have a good level of understanding on best practices to suit animation and engine requirements.

Skills Summary:


  • An strong understanding of technical considerations for character creation
  • Strong knowledge with latest version of Zbrush or Mudbox
  • Good understanding of current generation production workflows in relation to character art production
  • Strong understanding of human anatomy and it’s proportions
  • Strong understanding of creating meshes with very clean topology for deformation
  • Able to communicate with technical team members
  • A strong portfolio demonstrating your in-game character art work to very high standards
  • A self-motivated team player, with good communication skills
  • Good understanding of clothes creation software such as Marvellous Designer
  • Good knowledge of textures creation packages such as substance Designer and substance Painter
  • Good traditional art foundation
  • Ideally experience on AAA

Desirable Skills:

  • Experience with cloth simulation setup
  • Experience with blendshape creation workflows

This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a successful, highly talented and collaborative team.

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Lead Cinematic Artist

Playground Games

Leamington Spa, MID
26 days ago
Leamington Spa, MID
26 days ago

Playground Games is searching for a Lead Cinematic Artist to help build and nuture our cinematic team on Fable, our open world RPG title.

In this role, you will have the opportunity to work closely with the Cinematic Director to maintain the cinematic style and direction across the project. You will lead your team by defining and driving goals and work to align those goals with the project vision. You will be able to leverage your expertise in order to inspire and mentor members of the cinematic department as well as work with other leads to build an achievable cinematic production plan.

SKILLS SUMMARY:

  • Able to set clear team goals and champion the both the project and cinematic direction.
  • Exceptional skills in team leadership and growth.
  • Understanding of the cinematic pipeline and processes from conception to final implementation.
  • Practical knowledge of current 3D software (Maya, 3DS Max and Motionbuilder).
  • Ability to collaborate well with artists, writers, designers, and programmers.
  • Expert understanding of storytelling and cinematic principles and techniques.
  • A keen observational eye for detail.
  • Strong editorial experience and instincts.
  • Highly concise critical reasoning skills with the ability to curate strong performances and ideas.
  • A self-motivated team player capable of learning new techniques and educating others.
  • Previous experience liaising with remote or outsource agents.

This is a fantastic opportunity to join one of the world’s most exciting games studios, using state of the art technology to create world class games with an established, highly talented and collaborative team.


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Material Artist

Playground Games

Leamington Spa, MID
30+ days ago
Leamington Spa, MID
30+ days ago

Playground Games is seeking a Texture/Substance Artist who will be responsible for creating a diverse range of textures and materials needed to realise the vision for Fable, our open world action RPG.

As a Texture artist you’ll also need experience in the technical aspects of your craft, including shaders, asset optimisation, creation of efficient tile-able textures, Smart Materials in Substance Designer, as well as being comfortable communicating with technical departments.

Expert knowledge in Substance Designer is a must.

SKILLS SUMMARY:
  • Good understanding of current generation production workflows and technical considerations in relation to either character or environment art production
  • Able to communicate with technical team members
  • Ability to organise and manage work to meet deadlines
  • A strong portfolio demonstrating your in-game texture and Substance work to very high standards
  • A self-motivated team player, with good communication skills
  • Expert knowledge of textures creation packages such as substance Designer and substance Painter
  • Experience working with photogrammetry
  • Expert knowledge in PBR rendering & Light Interactions
  • Strong knowledge of Zbrush or Mudbox

DESIRABLE SKILLS:

  • Lighting and/or photography experience
  • Good traditional art foundation
  • Understanding of Photogrammetry Workflows
  • Experience implementing and maintaining material pipelines.

This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a successful, highly talented and collaborative team.



Salary

£50k - £70k Per Year

Job Type

Full Time

Posted

2 days ago

Description

Principle VFX Artist - Gaming
£50-70k
Guildford

Principle Lighting Artist - I'm currently working with an expansive studio in Guildford who are looking for a Principle Lighting Artist to join their ever growing team. The company are working on a variety of famous IP's and very passionate about the games they work on.

They are looking for someone who has ideally 5+ years' experience within gaming and ideally released either AAA or Indie Games. You will be able to grow a team and Lead if this is something you want, or the hands on route is available.

Experience and Responsibilities

- Experience with Unity or Unreal Engine
- 5+ years experience as a Senior Lighting Artist.
- Willingness to learn and develop your own abilities
- Good communicator

If this sounds of interest, please apply or email phill@brightec.net.

Brightec is acting as an employment agency in relation to this vacancy.