concept artist jobs

169Jobs Found

169 jobs found for concept artist jobs

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Principle Lighting Artist

Brightec

Guildford, HC
Today
Guildford, HC
£50k - £70k Per Year
Today
£50k - £70k Per Year
Principle VFX Artist - Gaming
£50-70k
Guildford
Principle Lighting Artist - I'm currently working with an expansive studio in Guildford who are looking for a Principle Lighting Artist to join their ever growing team. The company are working on a variety of famous IP's and very passionate about the games they work on.
They are looking for someone who has ideally 5+ years' experience within gaming and ideally released either AAA or Indie Games. You will be able to grow a team and Lead if this is something you want, or the hands on route is available.
Experience and Responsibilities
- Experience with Unity or Unreal Engine
- 5+ years experience as a Senior Lighting Artist.
- Willingness to learn and develop your own abilities
- Good communicator
If this sounds of interest, please apply or email phill@brightec.net.
Brightec is acting as an employment agency in relation to this vacancy.
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Print Designer

N Brown Group

Manchester, NW
Today
Manchester, NW
Today
At N Brown we are looking for a Print Designer to join our team.  Working at N Brown in a Manchester City Centre office base with parking, socially distanced workstations and sanitizing stations around the business you will receive a benefits package including 24 days annual leave (plus 8 bank holidays) with the option to buy an additional 10 over the year, company pension with up to 6% N Brown contribution, life assurance, private medical insurance, annual bonus scheme, incredible colleague discount across all our N Brown Group brands (Simply Be, Jacamo, JD Williams, Fashion World, Figleaves, Marisota, Ambrose Wilson to name a few), local restaurant discounts across Manchester’s Northern Quarter,  onsite café at great subsidised rates, great tech to enable you to not only make doing your job easy but to also allow you to work from anywhere with a great WIFI connection plus flexible working, as well as staggered start times, we know these are different times and have embraced them to ensure our staff are supported.
As the Print Designer your responsibilities will include:
  • To lead, design and develop inspiring seasonal print collections across Womenswear, Menswear and Home categories, creating a strong and distinct handwriting for each brand and the customer. 
  • The delivery and creative output of the print and pattern collections.  
  • Working alongside the wider design and buying team to proactively and confidently lead and implement the print directions.  
  • Interpreting the trends in a strong and compelling, yet commercial and appropriate way.  

The successful Print Designer will have the following skills and experience:
  • Well organised, flexible and able to work at pace in a multi-category and multi-brand setting.  
  • Great communication skills and thrive in a supportive team environment.  
  • Willing to travel overseas, and UK-wide as required to visit trade fairs and similar inspirational trips. 
  • Have a real passion, energy and enthusiasm for print design, supported by proven designer experience, ideally within a similar team environment. 
  • Have a detailed knowledge and experience of using Adobe Illustrator and Photoshop. 

JD Williams / N Brown group have been trading in the heart of Manchester for over 150 years. Our vision is to become the universally loved experts in fashion that fits by helping our customers’ look and feel amazing through our trusted family of brands.  Our people are obsessive about customer service, enriched with data and powered by the latest technology to drive our business forward. As we continue to invest in our goal of becoming a leading digital retailer there’s never been a better time to join us!
If this sounds like the Print Designer role for you, click the apply link online and complete the application form today!
Employees in our business may have access to our customers’ personal data therefore for a number of our roles, offers of employment are subject to a satisfactory criminal record check. Having a criminal record will not necessarily prevent an individual from obtaining a position with JD Williams.
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Painter

Randstad CPE

Annesley, MID
11 days ago
Annesley, MID
£15 - £15 Per Hour
11 days ago
£15 - £15 Per Hour

Painter required for a long term project in Annesley

Painter pay rate is £15.00 per hour with a duration of at least a month

Payment is PAYE Umbrella or Limited Company, not CIS.

Must have 5 years minimum Painter experience.

Must have CSCS card

Randstad CPE values diversity and promotes equality. No terminology in this advert is intended to discriminate against any of the protected characteristics that fall under the Equality Act 2010. We encourage and welcome applications from all sections of society and are more than happy to discuss reasonable adjustments and/or additional arrangements as required to support your application.

Candidates must be eligible to live and work in the UK.

For the purposes of the Conduct Regulations 2003, when advertising permanent vacancies we are acting as an Employment Agency, and when advertising temporary/contract vacancies we are acting as an Employment Business.

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Mid/Senior Tech Artist

Brightec

City Of Manchester, NW
Today
City Of Manchester, NW
£35k - £45k Per Year
Today
£35k - £45k Per Year
Mid/Senior Tech Artist - Gaming
£35-45
Manchester
Mid/Senior Tech Artist - I'm currently working with a prestigious high end Indie Gaming studio in Manchester who are looking for a Mid/Senior Tech Artist to join their ever growing team. The company have been running for multiple decades and have released many HUGE Titles!
They are looking for someone who has ideally 2+ years' experience within gaming and ideally released either AAA or Indie Games. You will have a serious impact on the tech art team and progression is definitely something you will have!
Experience and Responsibilities
- Experience with Unity
- Experience with 3D art technologies.
- Any kind of coding, Python would be a bonus.
- Willingness to learn and develop your own abilities
- Good communicator
If this sounds of interest, please apply or email phill@brightec.net
Brightec is acting as an employment agency in relation to this vacancy.
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Junior Graphic Designer (Packaging)

The Recruitment Web

London, London
Today
London, London
£22k - £25k Per Year
Today
£22k - £25k Per Year
We've got some big new product development plans and we're looking for an exceptional Junior Graphic Designer who can have a 360 approach to bring ideas to life in packaging, digital and marketing. The role is for a market leading FMCG multi fragrance & toiletries brand in Harrow, West London. We need someone who is ready to tackle the big projects as well multi-task the small day to day tasks. Salary £22K-£25K depending on skills and experience. The ideal candidate will be a graphic design graduate with 1-2 years' experience in packaging. Experience in the health & beauty would be desirable but not essential.
Reporting and working very closely with the Head of Design & NP, you will be supporting the packaging design process for all current products and new product development. You will be expected to come up with original and creative ideas, taking them from concept to finished product.
Responsibilities:
-Build pitch decks for the sales teams and distributors
-Deliver ecommerce assets including web banners, newsletters, product & lifestyle shots and additional ad-hoc digital requirement
-Creatively build web banners and social design for external online partners
-The ability to deliver large scale print from advertising campaigns to exhibition stands
-Product and lifestyle shot re-touching
-Multimedia design for all social media channels
-Create content tailored to specific channels including Real-time design and execution of creative assets including but not limited to short-form GIFs/Boomerangs, static images, video, illustrations and copy etc.
-Collating conceptual mood board experiences
-Identifying gaps in the market and create aspiration & innovative
-Executing both large and small creative briefs to a high standard
-Project managing briefs and internal expectations
-Presenting and pitching ideas to stakeholders
Skills and Experience:
You’ll need to be designer that is on brand and has commercial awareness. You’ll have the ability to adapt to the project briefs, be conceptual and follow creative direction. You'll be used to taking on projects from the beginning and have the ability to multi-task large workload. You’ll be able meet tight deadlines in a fast-paced environment. You'll have advanced knowledge of Creative Suite, be excellent at setting up artwork files. Finally, attention to detail is a must!
-Suitable for a graphic design graduate
-1-2 year Packaging Graphic Design experience
-Experience in health & beauty is preferably but not essential
-Impressive portfolio preferably including some examples of design for FMCG products
-Strong communication skills and the ability to build relationships
-An ability to manage your own workload from start to finish in a timely manner
-Proactive, Self-Motivated and Driven
-An in-depth knowledge of Creative Suite CC
If you are seeking an opportunity within a growing and creative company, then this is the role for you.
Apply Now with your CV, Portfolio Examples and a Covering Note.
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Digital Designer

Study Group

17 days ago
17 days ago

Salary: Â£28,000 per annum

Contract Type: Full Time. Permanent

Location: Remote

JOB OVERVIEW

This is a fantastic job opportunity for a Digital Designer to join the Study Group Online team. As we continue to expand our digital learning portfolio, you will join at the very early stages of several exciting online projects that will have a significant positive impact across our global network. To succeed, you’ll need meticulous attention to detail, and be driven to ensure that you can deliver to deadlines across multiple projects. The job role will be varied and comes with lots of opportunities to develop as you work with a variety of different teams including creative services and Media Producers. This is a stable job role, within a new team that has been rapidly expanding. If you have an interest in developing digital learning products and want to work in a unique working environment that offers autonomy and opportunity, this is a role worth exploring.

KEY RESPONSIBILITIES

  • Digital Designer is responsible for ensuring the highest quality visual design in the online courses that we produce.
  • The role works with Study Group’s Creative Services team to ensure that the courses we produce align with each university's brand, and creates the style guides used by our media production team.
  • The Digital Designer produces assets such as images for our videos and course screens, interactive and downloadable documents and also manages freelance designers.

EXPERIENCE

  • Experience of producing end-to-end content and see a project through from inception to delivery
  • Experience of being responsible for a vast range of assets used across multiple projects
  • Experience of digital production (of digital learning products is desirable)
  • Proficiency in Adobe Creative Suite, with an emphasis on Photoshop, Lightroom, Illustrator, After Effects and to a lesser degree InDesign’

KEY BENEFITS

  • Competitive salaries
  • A 25-day holiday (For full time) allowance that is not restricted to outside of term time.
  • Enhanced pension scheme, season ticket loans, cycle to work scheme, Wellbeing centre, and much more.

ABOUT US

Study Group is the leading provider of international education, driving success for our students and partners. We believe in a better world through education and work with universities which are as motivated by driving student success and outcomes as we are. Study Group works with leading universities across the UKEuropeNorth America and Australasia. We nurture ambitious students from diverse academic backgrounds and prepare them for success at their chosen university through our on-campus International Study Centres.

ORGANISATIONAL COMPLIANCE

Study Group is committed to safeguarding and promoting the welfare of its students, and expects all staff and volunteers to share the same dedication. Applicants will be required to undergo child protection screening appropriate to the role, including checks with past employers, an Enhanced Check from the Disclosure and Barring Service (DBS) and overseas criminal records if appropriate.

Study Group processes your information in line with data protection regulations. Please see our Privacy Policy.

***We adopt a rolling recruitment process meaning that we review applications as they are submitted. To avoid disappointment, please ensure that you apply asap.*** 

#LI-AA1

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Senior CFX Artist

Axis Studios

24 days ago
24 days ago

The Senior CFX Artist is responsible for simulating cloth, hair, fur, feathers as well as muscle and skin deformation across multiple types of projects. Working closely with the CFX Lead, CG-supervisor and director to ensure various simulations fits the purpose of the story as well as elevating the characters connection to its surroundings. With Houdini being the main CFX software for the studio, the Senior CFX artist will use Axis Houdini CFX pipeline and toolsets in order to create simpler set-ups as well as simulate various CFX in shot production.

The Senior CFX Artist needs to have a good understanding of fabric attributes as well as weight and scale.

Key Responsibilities 

  • Set up and run Cloth, Hair, Fur, Feather and Muscles simulations.
  • Work together with the CFX Lead and CFX Technical Directors to implement solutions adoptable by the whole team across multiple projects, assets, and platforms.
  • Communicate with the Modelling team to ensure that the models are suitable for simulation.
  • Prototype and implement new solutions, following the standard of our pipeline and contributing to its maintenance.
  • Meet delivery deadlines under production constraints.
  • Document and present their own work to the rest of the team and be able to mentor them.
  • When required be assigned to simpler FX or Rigging tasks during production ensuring exceptional standards, building and improving animation rigs or supporting on foliage or other types of FX where tool requirements is similar to CFX

Required Skills

  • Excellent written and verbal communication and time management skills.
  • Excellent knowledge of Houdini and/or Maya.
  • Experience with,Cloth, Fur, Feathers and Muscle simulation.
  • Being self-reliant and able to judge and review your own work.
  • Solid asset building skills, including modeling and rigging.
  • Ability to problem solve and predict potential problems with assigned tasks.
  • A thorough understanding of the techniques and technologies relating to CFX simulation and procedural animation.
  • A familiarity with scripting e.g. vex, Python, hscript is required.
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Artist I

IGT

Manchester
30+ days ago
Manchester
30+ days ago
Artist I
Location:
Manchester, MAN, GB, m171hh
Requisition ID: 4853
IGT is the global leader in gaming. We enable players to experience their favorite games across all channels and regulated segments, from Gaming Machines to Lotteries to Interactive. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has over 12,000 employees.
Responsibilities
The Artist is the creator of visual elements, effects and layouts used in electronic games, websites or software products.
+ Communicates proposed visual elements during pre-production phase of development with the use of concept art and story boards.
+ Drafts character and story images, backgrounds with application of highly developed artistic skill, knowledge of mechanical and anatomical movement, architecture and feature representation.
+ Demonstrates appropriate usage of color, lighting, composition, perspective, and mood through look, expression and emotion on people, places and things.
+ Develops work product through fluent use of 3D graphics packages such as 3D Studio Max, Maya and Softimage as well as 2D packages such as Photoshop.
Qualifications
Education:
+ Associates degree is required; bachelor's degree preferred.
Experience:
+ 1-5 years of related experience is required.
Keys to Success
• Building collaborative relationships
• Decision making
• Drive results
• Foster innovation
• Personal energy
• Self-leadership
IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve, and to creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged. IGT is an equal opportunity employer. We provide equal opportunities without regard to race, color, religion, gender, sexual orientation, gender identity, gender expression, pregnancy, marital status, national origin, citizenship, covered veteran status, ancestry, age, physical or mental disability, medical condition, genetic information, or any other legally protected status in accordance with applicable local, state, federal laws or other laws. We thank all applicants for applying; however, only those selected to interview will be contacted.
IGT (NYSE: IGT) is the global leader in gaming. For more information, please visitwww.igt.com.
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Freelance Artist & Animators

Teach Your Monster

30+ days ago
30+ days ago

Introduction

Over the next year, we will be looking to partner with new freelance artist/animators to help expand our product base of educational games and playful apps - now being used by millions of children.

Our plan is to build a list of potential creative partners we could work with in the future. If this sounds like you, we'd love to hear from you. 


About Teach Your Monster

We make high quality educational apps for kids.  Our flagship product is Teach Your Monster to Read: a multiple BAFTA award-nominated educational app, one of the world's leading literacy products played by over 1 million children every month.

https://vimeo.com/157426386

We are now in the process of developing new apps and games for kids aged 4 and upwards, both in reading and in other areas of learning and development.

Teach Your Monster Games are a non-profit company, funded by the founder of Usborne Publishing.

Job Description

Teach Your Monster are looking for multi-skilled freelance illustrator & animators with experience in expressive creature and character design, background design as well as excellent compositional and colour skills. Artists/animators will be used to working in vector art and ideally have experience in delivering assets for games. 

Apps used in production will most likely be Illustrator, Photoshop, Unity, Animate with the possibility of using Spine, Blender or Affinity. Details will be confirmed when establishing the art pipeline.

Our teams are small (2-3 members) and work remotely but we are looking for a UK based illustrator/animators as there will be a number of on site meetings over the course of production (possibly London).

Roles will be a short term contracts of 2-3 months part-time for 3-4 days per week.

Teach Your Monster Art Style

You don't have to have made stuff for kids before, but we are looking for people that make things that are delightful, funny, with great characters and story. 

We're not looking to emulate our current art style, but are looking for artists with a sense of style and design sense that will complement the existing products. Each Teach Your Monster product will have a different artist defining the look and feel, but that each product will still fit the umbrella brand through some stylistic choices and careful curation of artists and art direction. 

Below we have identified a few qualities that we think help define a Teach Your Monster product:

  • It should look like a top tier game or animated show aimed at kids, not dry or cheap which can be an issue in some educational products.
  • There should be a quality to the design and world building that is fun and inspires delight in the players. They will want to spend time in the ‘world', with the characters, and return again and again.
  • The style can be flexible, but to maintain some consistency it should be flat and colourful, lacking outlines and with a similar level of detail to the original game.
  • Having said the above don't be constrained creatively or otherwise by what's been done before. We want to see your ideas and approach.

Below are a few images we have assembled as part of our mood board to give an idea of styles that could work under the Teach Your Monster umbrella.


Above are a few of our favourite designs from Teach Your Monster to Read. The Hungry Beast at top right is a particular favourite for it's expressiveness, boldness and colour.

Four images from our moodboard, looking at styles might complement the current product. They have been selected for their qualities — colour, shapes, character design, simplicity, etc.

    What we will be doing

    Over the next year, we will be creating some new products and prototypes, with the most promising projects moving through to full development.

    These will be focussing on new areas of learning and development for children, which could be anything from maths to mental wellbeing.

    We're looking to build contacts with the right kind of people so we have creative partners ready to collaborate with when concepts move to the development stage.

    How we work with people

    We work hard at Teach Monster Games to make a great culture for the people working with us:

    • High autonomy - we find the best people and let them work in their own ways.
    • Not deadline driven and against crunch.
    • Team members mainly work remotely with occasional face to face meetings (mainly London).
    • Flexible on when we work together hours-wise and very parent-friendly

    Interested?

    Send a short summary of your experience, a link to your portfolio and point us to the projects that are most relevant to us. If projects come up that look relevant to your experience, we'll be in touch!

    More information about the organisation


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    Senior Concept Artist

    Jagex

    Cambridge
    17 days ago
    Cambridge
    17 days ago
    Important note:   To our wonderful friends and followers around the world, Jagex is not pausing its search for the most talented people to join its ranks. We’re a successful, robust and growing business, after all. In light of the current situation concerning coronavirus, we have already made changes to the way we recruit, and of course are mindful of following all necessary processes to ensure the safety of our staff and anyone we might come into contact with. Jagex has switched to working almost entirely remotely, and in line with that our recruitment and selection process has moved to an entirely remote one with video calls being the preferred method of interview. Our hiring managers are engaged, we are well-prepared and we sincerely look forward to talking to you soon. Our team of expert recruiters will be in touch with you to talk you through the process and changes and what to expect.   So, don’t delay, get that application in today! Company Overview: A leader in creating deep and engaging experiences on PC and mobile, Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers. Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 260million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped. Jagex is expanding and extending its portfolio with fresh franchise titles, new IP and, in 2018 launched Jagex Partners, delivering third-party publishing and operational services exclusively for the living games of the future. Jagex employs more than 400 people at its Cambridge headquarters and is on the hunt for talented people to work across the business to help the company to achieve yet another year of record growth and player satisfaction. Job Purpose:   We have an exciting opportunity for a Senior Concept Artist to join a growing team on our iconic game RuneScape!  In this role you will be responsible for designing characters, props and environments based on the established art direction alongside the Lead Concept Artist and the Concept Art team. In addition, you will also be responsible for giving and receiving feedback for the wider team to hit expected standards and quality. This role gives a rare opportunity to work on one of the largest and longest running games in the UK gaming industry. You are a skilled individual who can create, deliver and assist in the concept art requirements of RuneScape while offering support to other developers across multiple projects. You are comfortable getting involved in design discussions, artistic feedback and providing support to external art teams. You have a strong understanding of fundamental art theory and techniques, and a keen desire to learn and teach others.   Company Benefits: - Flexible Working - Bonus Scheme - Private Health Care - Gym Membership - Generous Pension Contributions - Life Insurance - Free Cycle Repair - Income Protection - Dental Plan - Free Fruit and Drinks - Subsidised Canteen Feel like you fit this role, but don’t meet all the requirements? We strive for fresh perspectives, so as long as you can demonstrate how your attitude and other abilities might make up for any gaps we would welcome your application!   Jagex are an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.

    Salary

    £50k - £70k Per Year

    Job Type

    Full Time

    Posted

    Today

    Description

    Principle VFX Artist - Gaming
    £50-70k
    Guildford

    Principle Lighting Artist - I'm currently working with an expansive studio in Guildford who are looking for a Principle Lighting Artist to join their ever growing team. The company are working on a variety of famous IP's and very passionate about the games they work on.

    They are looking for someone who has ideally 5+ years' experience within gaming and ideally released either AAA or Indie Games. You will be able to grow a team and Lead if this is something you want, or the hands on route is available.

    Experience and Responsibilities

    - Experience with Unity or Unreal Engine
    - 5+ years experience as a Senior Lighting Artist.
    - Willingness to learn and develop your own abilities
    - Good communicator

    If this sounds of interest, please apply or email phill@brightec.net.

    Brightec is acting as an employment agency in relation to this vacancy.